Dev Logs
by jdselsor
To meet the goal of making a game for May, I have about 6 days from writing this post to finish. I also had to pick up some extra shifts at work, so realistically I will have about 3 days to finish. So with limited time, I’m making a Mario clone platformer.
I’m using as the art assets and any other of Kenny’s assets for the UI and Audio. The goal is to make three levels and menus. The game will be short, probably only about 10 minutes, maybe less.
For the game to be put on the game must have the following features:
As I said in my last post, the website has been going the best. The blog, for all purposes, is ready to go. So from now until the end of the month, nothing will be added to the website. That is going to be the next month’s project, but I am going to list them.
Even if I fail this month’s goal of making a game. Next month’s goals are going to be:
Besides working on the site and making a game I’ve been just working. In the time when I’ve been burnt out from work, I have been working on my Warhammer 40K Adeptus Mechanicus kill team. The test model went well, but any more progress will have to wait.
While I have been working on the game, models, and site, I have been watching Mobile Suit Gundam: The Witch from Mercury. I’m really enjoying it so far. It’s has been putting me into a sci-fi headspace for anything creative lately. So maybe next month’s game is going to be sci-fi themed.
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